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SOCOM 3:n päivitys huomenna

Kuten viime viikolla jo lupailtiin, saa PlayStation 2:n SOCOM 3: U.S. Navy SEALs huomenna suuren päivityksen, joka korjaa ainakin 26 pelissä esiintynyttä bugia.

Päivitys vie muistikortilta tilee 2999 kilotavua ja ennakkotiedoista poiketen verkkopelin ranking-listoja ei vielä nollata. Nollaus on kuitenkin vielä suunnittelmissa, kuten myös lisäpäivitysten julkaisu myöhemmin.

(Kiitokset vinkistä pekka1982:lle)

Galleria: 

Kommentit

Fixilista:

* Fixed an issue where the player was unable to climb some ladders.
* Fixed various hangs when attempting to join a full briefing room.
* Fixed an issue where players were credited with a headshot for every bullet that hits a disconnecting players head.
* Fixed an issue where the player was unable to shoot another players PMN mines.
* Fixed an issue where there was no indication on the HUD if the grenade launcher was loaded or not.
* Fixed an issue with the player sometimes becoming stuck in a falling animation and being defeated when dropping off ledges.
* Fixed various issues with players teleporting inappropriately.
* Fixed an issue where players were unable to blow breach points when all clays/mines were planted.
* Fixed an issue where the climb icon would remain on-screen after a player has left a climbing area.
* Fixed issues with players sometimes sliding backwards and being unable to move.
* Fixed an issue where players could lay prone underwater indefinitely.
* Fixed an issue where C4 was not locked on the ARMORY screen.
* Fixed an issue where AMMO appeared as a primary weapon.
* Fixed an issue where hostages would not exit a vehicle when the controlling player aborted the mission while inside.
* Fixed an issue where players were able to run at normal speed with an AT-4 or RPG-7 equipped.
* Fixed issues with players not seeing a team-mates name when he appears on-screen.
* Fixed various text inconsistencies and bugs.
* Fixed an issue where players were unable to whisper using text chat on the TEAM VIEW screen.
* Fixed an issue where a player who spawns in ghost mode appears alive on all other players screens.
* Fixed an issue where deployed smoke grenades would be seen by the enemy but not the player.
* Fixed various issues with players being able to fire rockets through some walls and barriers.
* Fixed various stability problems with the chat interface.
* Fixed an issue where the top mounted Humvee M1045 did not take damage from suppression fire.
* Fixed an issue where players did not receive credit for the death of a V.I.P. in an explosion.
* Fixed an issue where the game would freeze when a player commanded an escortee to get down.
* Fixed an issue where vertical camera movements in vehicles were not inverted when the aim pitch was selected to be inverted.

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